Mainstream Social Media Give Away Rights Ebook

Product Price: $5.95
SKU: 12459

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The current Social media explosion has its’ roots in Web 1.0 with friendster and old style guest book interaction. It would be impossible to go into detail on every social media site on the net and you probably wouldn’t read it anyway. But the major ones, by that we mean those holding the lowest Alexa rank (most popular)

Social networking is defined as the grouping of individuals together into to specific groups, often like a small community or a neighborhood. Although social networking is possible in person, especially in schools or in the workplace, it is most popular online. This is because unlike most high schools, colleges, or workplaces, the Internet is filled with millions, if not more, of individuals who are looking to meet other Internet users and develop friendships.

When it comes to social networking online, websites are used. These websites are known as social networking websites. Social networking websites are, in a way, like an online community of Internet users. Depending on the social networking website in question, many of these online community members share a common bond, whether that bond be hobbies, religion, or politics. Once you are granted access to a social networking website you can begin to socialize. This socialization may include reading the profiles or profile pages of other members or even contacting them.

The friends that you can make are just one of the many benefits to social networking online. Another one of those benefits includes diversity. Unlike in most schools or workplaces, the Internet gives individuals, from all around the world, access to social networking sties. This means that although you are in the United States, you could develop an online friendship with someone in Japan. Not only will you make a new friend, you but may also learn a thing or two about a new culture.

Since our earliest days of being able to use our computers to access bulletin board systems and chat, users have tended to cluster into communities of others who shared similar interests.

In November of 1994, David Bohnett founded GeoCities. David believed that by establishing a virtual community with neighborhood communities named after “highprofile destinations” the new community “could play host to Web users who were looking for a comfortable place to contribute their talents, meet others with similar interests, and create the electronic community of the future. The first six communities were introduced in July 1995”. By 1998, Geo Cities boasted 1.7 million members who had staked out virtual “homesteads” in 40 separate virtual neighborhoods.

Other Details

- 1 Ebook (PDF), 22 Pages
- Year Released/Circulated: 2008
- File Size: 584 KB
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